Spiked Caestus is a Fist in Elden Ring. The Spiked Caestus scales primarily with Strength and Dexterity and for melee characters looking for an extra bonus to damage protection, as Spiked Caestus's Endure ability reduces damage taken while in use.
A Caestus with the rivets replaced by blood loss-inducing spikes.
Fists weapons come in pairs, and two-handing this weapon will equip it to both hands.
Elden Ring Spiked Caestus Notes & Tips
- Weapon Skill: Endure
- This weapon can be infused with Ashes of War.
- Spiked Caestus can be upgraded by using Smithing Stones
- Causes Blood loss Buildup: (45)
- Sell Value: 100.
- NOTE: As of Patch 1.08, the speed of some attacks has been increased and the recovery time has been reduced.
- NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below. Additionally the hit stun attack from heavy attacks of the Caestus and Spiked Caestus has decreased in PVP only
- The only difference between the Spiked Caestus and the Caestus is that the Spiked Caestus weighs 0.5 Miyazakis more and requires 2 more dex, but deals more damage and has innate bleed.
- With 60 Arcane under Blood or Occult infusion, Spiked Caestus offers higher bleed buildup than the Star Fist at the cost of lower damage.
- Other notes and player tips go here
Spiked Caestus PvP Poise Damage Values in Elden Ring
Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.
One-Handed Attacks
- 1H R1 (1/2/3/4/5/6 Attacks): 135/67.5/67.5/67.5/67.5/135
- 1H R2 (1/2 Attacks): 270/270
- 1H Charged R2 (1/2 Attacks): 270+540/270+540
- 1H R1 Jumping: 202.5
- 1h R2 Jumping: 540
Two-Handed Attacks
- 2H R1 (1/2/3/4/5/6 Attacks): 129.6+32.4/32.4+129.6/81/129.6+32.4/81/162 + 162
- 2H R2 (1/2 Attacks): 297/175.5+175.5
- 2H Charged R2 (1/2 Attacks): 297+594/175.5+297+445.5
- 2H R1 Jumping: 121.5+121.5
- 2h R2 Jumping: 324+324