Staff of the Guilty is a Glintstone Staff in Elden Ring. The Staff of the Guilty scales primarily with Faith and Strength and is a good Weapon for Blood Thorn Sorcery.
A heretical staff fashioned from a smoldering, withered sapling that turns the blood of sacrifices pierced by it into glintstone. Similar to hex magic.
Sorceries are scaled with faith rather than intelligence when wielding this staff which enhances Thorn sorceries in particular.
Staff of the Guilty Notes & Tips
- Weapon Skill: No skill.
- This weapon can be infused with Spinning Weapon Ash of War.
- Staff of the Guilty can be upgraded by using Smithing Stones.
- Causes Blood loss Buildup: (45)
- Does not scale with intelligence, though any spell's minimum required intelligence is still needed when using the staff.
- Boosts the damage of Thorn Sorceries by 20%. Thorn sorceries include Briars of Punishment and Briars of Sin.
- Sell Value: 100
- Base drop rate is 2% (at 100 Discovery).
- Equipping the Ash of War: Spinning Weapon to this weapon will allow you to make use of it's native bleed build up.
- Due to its subpar scaling, this staff is best used in the off-hand while power-stancing with the Albinauric Staff in the main hand, which scales with Arcane and thus boosts the Bleed build up of the Abberant Sorceries. On the other hand, for pure Faith builds with more than 60 Faith and low Intelligence stat, this staff is invaluable for casting Abberant Sorceries in terms of raw damage output.
- At 80 Faith, the Staff of Loss has 305 Sorcery Scaling.
- NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
- Other notes and player tips go here.
Staff of the Guilty PvP Poise Damage Values in Elden Ring
Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.
One-Handed Attacks
- 1H R1 (1/2/3/4/5/6 Attacks): 54/54/108/--/--/--
- 1H R2 (1/2 Attacks): --
- 1H Charged R2 (1/2 Attacks): --
- 1H R1 Jumping: 81
- 1h R2 Jumping: 216
Two-Handed Attacks
- 2H R1 (1/2/3/4/5/6 Attacks): 70.2/70.2/140.4/--/--/--
- 2H R2 (1/2 Attacks): --
- 2H Charged R2 (1/2 Attacks): --
- 2H R1 Jumping: 105.3
- 2h R2 Jumping: 237.6