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Beastman's Curved SwordBeastman's Curved Sword
Beastman's Curved Sword
Cumulative View:4317 Cumulative Sold:902
$ 0.35
-+
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Basic Information
  • type
    Curved Sword
  • attack type
    Slash
  • skill
    Spinning Slash
  • fp cost
    6 ( - 12)
  • weight
    4.0
  • sell price
    100
  • online trade
    Yes
Base Stats
Attack Power
  • Physical

    113.0
  • Magic

    -
  • Fire

    -
  • Lightning

    -
  • Holy

    -
  • Critical

    100.0
Guarded Damage Negation
  • Physical

    44.0
  • Magic

    33.0
  • Fire

    33.0
  • Lightning

    33.0
  • Holy

    33.0
  • G.Boost

    27.0
Attributes Required
  • Str
    13\1h9\2h
  • Dex
    11
  • Int
    0
  • Fth
    0
  • Arc
    0

Beastman's Curved Sword is a Curved Sword in Elden Ring. The Beastman's Curved Sword scales primarily with Strength and with its wild shape and design represents the primal nature of their wielders.

Curved sword forged of dull iron wielded by the beastmen of Farum Azula.

The blade is heavy but well-balanced. Comparatively easy to wield for the damage it delivers.

Elden Ring Beastman's Curved Sword Notes & Tips

  • Weapon SkillSpinning Slash
  • This weapon can be infused with Ashes of War
  • Beastman's Curved Sword can be upgraded by using Smithing Stones
  • Sell Value:  

     100

  • This curved sword has unique jumping light & heavy attacks incorporating spinning multi-hitting attacks, similar to how the beastmen use them.
  • The special jump attack can be performed also after using the Raptor Mist Ash of War.
  • Base drop rate is 2% (at 100 Discovery).
  • NOTE: As of Patch 1.08, poise damage has been reduced, but only for PVP.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below. Additionally, the running attack speed, first attack speed of straight sword has increased. The attack recovery time has also decreased.
  • Other notes and player tips go here

Beastman's Curved Sword PVP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5/6 Attacks): 135/67.5/67.5/67.5/67.5/135
  • 1H R2 (1/2 Attacks): 270/270
  • 1H Charged R2 (1/2 Attacks): 270+540/270+540
  • 1H R1 Jumping: 67.5+202.5
  • 1H R2 Jumping: 67.5+540

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5/6 Attacks): 175.5/87.5/87.5/87.5/87.5/175.5
  • 2H R2 (1/2 Attacks): 297/297
  • 2H Charged R2 (1/2 Attacks): 297+594/297+594
  • 2H R1 Jumping: 67.5+263.25
  • 2H R2 Jumping: 67.5+594
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