menu
elden-ringselden-rings
RunesItemsBuildsBoostingReview
login
0cart
enUSD
enEnglish
EnglishEnglish
DeutschDeutsch
FrançaisFrançais
EspañolEspañol
ItalianoItaliano
NetherlandsNetherlands
PortuguêsPortuguês
عربىعربى
JapanJapan

$USD
$USD
EUR
£GBP
A$AUD
C$CAD
N.Kr.NOK
S.Kr.SEK
D.Kr.DKK
I.Kr.ISK
CLPCLP
COPCOP
S/.PEN
Share this page:
facebook
twitter
copy
sharethis
psPS
xboxXBOX
pcPC
Bloodfiend's ArmBloodfiend's Arm
Bloodfiend's Arm
Cumulative View:2389 Cumulative Sold:990
$ 2.08
-+
Add to Cart
Share this page:
facebook
twitter
copy
sharethis
Base Stats
Attack Power
  • Physical

    147
  • Magic

    -
  • Fire

    -
  • Lightning

    -
  • Holy

    -
  • Critical

    100
Guarded Damage Negation
  • Physical

    76.0
  • Magic

    46.0
  • Fire

    46.0
  • Lightning

    46.0
  • Holy

    46.0
  • G.Boost

    51
Attributes Required
  • Str
    28
  • Dex
    11
  • Int
    -
  • Fth
    -
  • Arc
    16
Bloodfiend's Arm is a Colossal Weapon in Elden Ring. It is a brand new Colossal Weapon in the Shadow of the Erdtree DLC. The Bloodfiend's Arm scales primarily with Strength, Dexterity and Arcane and is a good Weapon for Bleed and Arcane Builds.

Weapon used by the bloodfiends. An arm pulled from the corpse of one of their kin, and wielded as a makeshift weapon. Having been sanctified by a blood ritual, this armament is capable of spraying blood stored within when executing a strong attack.
Weapon Skill: Endure
This weapon __infused__ and __buffed__
Bloodfiend's Arm can be upgraded by using Smithing Stones
Other notes and player tips go here

Can be blood infused for high status buildup on Arcane Builds
Heavy attack causes small blood AOE effect (needs further testing). Effect doesn't occur on jumping/running heavy attacks or while savage attack combos are active.

Can be blood infused for high status buildup on Arcane Builds
Heavy attack causes small blood AOE effect (needs further testing). Effect doesn't occur on jumping/running heavy attacks or while savage attack combos are active.
Add to Cart
Disclaimer:In-game virtual goods from the games in question never leave their respective company's software and therefore cannot be legally "owned" by anyone other than the rights owner, nor can they be sold as intellectual property. We sell our time and nothing more, please review Terms of Service.