Bloodhound Claws is a Claw in Elden Ring. The Bloodhound Claws scales primarily with Strength and Dexterity and is a good Weapon for dealing an extra blood loss effect on top of the initial Physical Damage this weapon causes. Its a lightweight piece and can be equipped on both hands.
Large curved claws used by Bloodhound Knights.
The curve allows the weapon to slip through an enemy's guard.
Elden Ring Bloodhound Claws Notes & Tips
- Weapon Skill: Bloodhound's Step.
- This weapon can be infused with Ashes of War and buffed with Magic and Consumables.
- Bloodhound Claws can be upgraded by using Smithing Stones.
- Much like Quickstep, the innate Ash of War Skill: Bloodhound's Step can be use to move through Lava and other slowing environments without any movement penalties making it optimal for certain dungeons that contain them (e.g. Gelmir Hero's Grave and its lava area).
- (NEEDS MORE TESTING) The Ash of War Skill: Bloodhound's Step seems to be faster than the sprinting speed of the character while not on Torrent and could possibly be utilized for speedruns.
- Causes Bloodloss Build Up: (60).
- Sell Value: 100.
- Anti-block: ignores 40% damage negation from blocks.
- NOTE: As of Patch 1.08, the speed of some attacks has been increased and the recovery time has been reduced. Also, poise damage of Claws has been increased. Weapon Arts remain unchanged.
- NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
- Other notes and player tips go here.
Bloodhound Claws PvP Poise Damage Values in Elden Ring
Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.
One-Handed Attacks
- 1H R1 (1/2/3/4/5/6 Attacks): 108/54/54/54/54/108
- 1H R2 (1/2 Attacks): 216/216
- 1H Charged R2 (1/2 Attacks): 648/648
- 1H R1 Jumping: 162
- 1h R2 Jumping: 432
Two-Handed Attacks
- 2H R1 (1/2/3/4/5/6 Attacks): 64.8+64.8/59.4/103.68+25.92/64.8/64.8+64.8/129.6+129.6
- 2H R2 (1/2 Attacks): 237.6/237.6
- 2H Charged R2 (1/2 Attacks): 356.4+356.4/356.4+356.4
- 2H R1 Jumping: 97.2+97.2
- 2h R2 Jumping: 259.2+259.2