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Chainlink FlailChainlink Flail
Chainlink Flail
Cumulative View:8978 Cumulative Sold:259
$ 0.35
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Basic Information
  • type
    Flail
  • attack type
    Strike
  • skill
    Spinning Chain
  • fp cost
    8 ( 8 10)
  • weight
    8.0
  • sell price
    200
  • online trade
    Yes
Base Stats
Attack Power
  • Physical

    109.0
  • Magic

    -
  • Fire

    -
  • Lightning

    -
  • Holy

    -
  • Critical

    100.0
Guarded Damage Negation
  • Physical

    43.0
  • Magic

    28.0
  • Fire

    28.0
  • Lightning

    28.0
  • Holy

    28.0
  • G.Boost

    24.0
Attributes Required
  • Str
    18\1h12\2h
  • Dex
    12
  • Int
    0
  • Fth
    0
  • Arc
    0

Chainlink Flail is a Flail in Elden Ring. The Chainlink Flail scales primarily with Strength and Dexterity. It causes blood loss. Like other flails, it cannot be parried in combat.

A spiked iron tube attached by a chain wielded by Mad Pumpkin Heads.

Especially large for a flail, wielding it requires more strength than it does dexterity.

Elden Ring Chainlink Flail Notes & Tips

  • Weapon Skill: Spinning Chain
  • This weapon can be infused with Ashes of War and buffed with Magic and Consumables
  • Chainlink Flail can be upgraded by using Smithing Stones
  • Causes Blood loss Buildup: 

    (50)

  • Sell Value:  

     200

  • Base drop rate is 4% (at 100 Discovery).
  • NOTE: As of Patch 1.08, the speed and distance of some attacks has been increased, and the recovery time has been reduced. (Only when dual-wielding)
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below. Additionally speed of guard counters, attack speed, and two-hand poise attacks has increased. The attack recovery time has also decreased
  • Other notes and player tips go here

Chainlink Flail PvP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4 Attacks): 144/72/72/144
  • 1H R2 (1/2 Attacks): 288/288
  • 1H Charged R2 (1/2 Attacks): 864/864
  • 1H R1 Jumping: 216
  • 1h R2 Jumping: 576

Two-Handed Attacks

  • 2H R1 (1/2/3/4 Attacks): 187.2/93.6/93.6/187.2
  • 2H R2 (1/2 Attacks): 316.8/316.8
  • 2H Charged R2 (1/2 Attacks): 950.4/950.4
  • 2H R1 Jumping: 216
  • 2h R2 Jumping: 633.6
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Disclaimer:In-game virtual goods from the games in question never leave their respective company's software and therefore cannot be legally "owned" by anyone other than the rights owner, nor can they be sold as intellectual property. We sell our time and nothing more, please review Terms of Service.