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DaggerDagger
Dagger
Cumulative View:8744 Cumulative Sold:799
$ 0.35
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Basic Information
  • type
    Dagger
  • attack type
    Slash/Pierce
  • skill
    Quickstep
  • fp cost
    3
  • weight
    1.5
  • buy price
    400
  • sell price
    100
  • online trade
    Yes
Base Stats
Attack Power
  • Physical

    74.0
  • Magic

    -
  • Fire

    -
  • Lightning

    -
  • Holy

    -
  • Critical

    130.0
Guarded Damage Negation
  • Physical

    35.0
  • Magic

    20.0
  • Fire

    20.0
  • Lightning

    20.0
  • Holy

    20.0
  • G.Boost

    15.0
Attributes Required
  • Str
    5
  • Dex
    9
  • Int
    0
  • Fth
    0
  • Arc
    0

Dagger is the basic Dagger in Elden Ring. The Dagger scales primarily with Strength and Dexterity and is a good Weapon for short-ranged melee combat, and for when you need an extra lightweight utility weapon on hand.  

A standard dagger with a straight blade.

Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits. 

Elden Ring Dagger Notes & Tips

  • Weapon Skill: Quickstep
  • This weapon can be infused with Ashes of War
  • Dagger can be upgraded by using Smithing Stones
  • Sell Value:  

     100

  • Base drop rate is 4% (at 100 Discovery)
  • It is the Dagger with the lowest DEX requirement, while also being the 2nd with the highest critical dmg rating (130, behind the 140 of Miséricorde). Also the low DEX requirement makes it perfect if you don't want to invest in DEX at all (usable by all starter classes, even the Hero).
  • NOTE: As of Patch 1.08, the speed and distance of some attacks has been increased and the recovery time has been reduced.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
  • Other notes and player tips go here

Dagger PvP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5/6 Attacks): 40.5/63/63/63/63/126
  • 1H R2 (1/2 Attacks): 144/144
  • 1H Charged R2 (1/2 Attacks): 540/540
  • 1H R1 Jumping: 60.75
  • 1h R2 Jumping: 360

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5/6 Attacks): 52.65/81.9/81.9/81.9/81.9/163.8
  • 2H R2 (1/2 Attacks): 158.4/158.4
  • 2H Charged R2 (1/2 Attacks): 594/594
  • 2H R1 Jumping: 78.975
  • 2h R2 Jumping: 396
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