Grave Scythe is a Reaper in Elden Ring. The Grave Scythe scales with Strength and Dexterity equally.
Greatscythe comprised of a large blade affixed to a crooked stick. Weapon wielded by the aged grave keepers who tend the forgotten graveyards throughout the Lands Between. This weapon is said to have served as a charm against evil spirits in times of old.
Elden Ring Grave Scythe Notes & Tips
- Weapon Skill: Spinning Slash
- This weapon can be infused with Ashes of War.
- Can be upgraded by using Smithing Stones
- Causes Blood Loss buildup: (55)
- Having the scythe equipped also raises vitality (resistance to instant death) by 35.
- Raises Vitality
- Heaviest Scythe in the game
- Sell Value: 100
- Anti-block: ignores 40% damage negation from blocks, heavy- and charge attacks ignores more
- Base drop rate is 2% (at 100 Discovery)
- For infusable weapons, the Grave Scythe has the 17th highest damage overall at minimum requirements, with only Greataxes, Great Hammers, and Colossal Weapons beating it terms of pure AR. It also boasts the highest base AR of all polearms, making it great option for WAs like Spinning Strikes, Spinning Weapon, and Black Flame Tornado for stacking Bleed or Black Flame procs along with competitive damage that doesn't need a lot of stat investment.
- NOTE: As of Patch 1.08, the speed of some attacks has been increased and the recovery time has been reduced.
- NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
- Other notes and player tips go here
Grave Scythe PvP Poise Damage Values in Elden Ring
Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.
One-Handed Attacks
- 1H R1 (1/2/3/4 Attacks): 175.75/87.875/87.875/95
- 1H R2 (1/2 Attacks): 285/285
- 1H Charged R2 (1/2 Attacks): 855/855
- 1H R1 Jumping: 175.75
- 1h R2 Jumping: 570
Two-Handed Attacks
- 2H R1 (1/2/3/4 Attacks): 228/114/114/123.5
- 2H R2 (1/2 Attacks): 313.5/313.5
- 2H Charged R2 (1/2 Attacks): 940.5/940.5
- 2H R1 Jumping: 228
- 2h R2 Jumping: 627