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Ivory SickleIvory Sickle
Ivory Sickle
Cumulative View:9561 Cumulative Sold:278
$ 0.35
-+
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Basic Information
  • type
    Dagger
  • attack type
    Slash/Pierce
  • skill
    Quickstep
  • fp cost
    3
  • weight
    2.0
  • sell price
    100
  • online trade
    Yes
Base Stats
Attack Power
  • Physical

    60.0
  • Magic

    60.0
  • Fire

    -
  • Lightning

    -
  • Holy

    -
  • Critical

    100.0
Guarded Damage Negation
  • Physical

    26.0
  • Magic

    42.0
  • Fire

    15.0
  • Lightning

    15.0
  • Holy

    15.0
  • G.Boost

    15.0
Attributes Required
  • Str
    6
  • Dex
    11
  • Int
    13
  • Fth
    0
  • Arc
    0

Ivory Sickle is a Dagger in Elden Ring. The Ivory Sickle scales primarily with IntelligenceStrength and Dexterity and is a good Weapon for short ranged melee combat and dealing Slash and Pierce Damage

Sickle fashioned form ivory. 
Weapon carried by aged Albunaurics.

These weapons are evidence of their dedication to the Haligtree, despite never having entered its presence. 

Elden Ring Ivory Sickle Notes & Tips

  • Weapon SkillQuickstep
  • This weapon cannot be infused with Ashes of War
  • Ivory Sickle can be upgraded by using Smithing Stones
  • Can't be enchanted with Magic nor boosted with Consumables.
  • Despite the fact that this weapon cannot be infused with Ashes of war, or buffed with magic or consumables, it is not considered a unique weapon. Therefore requiring smithing stones rather than somber smithing stones to be upgraded.
  • Sell Value:  

     100.

  • NOTE: As of Patch 1.08, the speed and distance of some attacks has been increased and the recovery time has been reduced.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
  • Other notes and player tips go here

Ivory Sickle PVP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5/6 Attacks): 40.5/63/63/63/63/126
  • 1H R2 (1/2 Attacks): 144/144
  • 1H Charged R2 (1/2 Attacks): 540/540
  • 1H R1 Jumping: 60.75
  • 1H R2 Jumping: 360

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5/6 Attacks): 52.65/81.9/81.9/81.9/81.9/163.8
  • 2H R2 (1/2 Attacks): 158.4/158.4
  • 2H Charged R2 (1/2 Attacks): 594/594
  • 2H R1 Jumping: 78.975
  • 2H R2 Jumping: 396
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