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Jawbone AxeJawbone Axe
Jawbone Axe
Cumulative View:2438 Cumulative Sold:111
$ 0.35
-+
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Basic Information
  • type
    Axe
  • attack type
    Standard
  • skill
    Wild Strikes
  • fp cost
    2 ( 10 15)
  • weight
    5.5
  • sell price
    100
  • online trade
    Yes
Base Stats
Attack Power
  • Physical

    124.0
  • Magic

    -
  • Fire

    -
  • Lightning

    -
  • Holy

    -
  • Critical

    100.0
Guarded Damage Negation
  • Physical

    49.0
  • Magic

    33.0
  • Fire

    33.0
  • Lightning

    33.0
  • Holy

    33.0
  • G.Boost

    36.0
Attributes Required
  • Str
    14\1h10\2h
  • Dex
    8
  • Int
    0
  • Fth
    0
  • Arc
    0

Jawbone Axe is an Axe in Elden Ring. The Jawbone Axe scales primarily with Strength and Dexterity, and is a good Weapon for for aggressive characters who like to face enemies head on. This weapon allows players to take swing after swing especially with the Skill, Wild Strikes

Axe made from a herbivore's skull. Weapon of the ancestral followers who disdain metal.

This axe is more of a bludgeon; it forgoes a bladed edge, instead using the beast's molar teeth to buffet foes, dealing strike damage.

Elden Ring Jawbone Axe Notes & Tips

  • Weapon Skill: Wild Strikes
  • This weapon can be infused with Ashes of War and buffed with Magic and Consumables
  • Jawbone Axe can be upgraded by using Smithing Stones.
  • Sell Value:  

     100

  • Base drop rate is 2% (at 100 Discovery).
  • NOTE: As of Patch 1.08, the speed and distance of some attacks have been increased and the recovery time has been reduced. Also the stagger damage of Axes’ guard counters has been increased. PVP's poise damage has also been reduced with this patch.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
  • Physical damage updated as of Patch 1.08.

Jawbone Axe PvP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5 Attacks): 135/67.5/67.5/67.5/135
  • 1H R2 (1/2 Attacks): 270/270
  • 1H Charged R2 (1/2 Attacks): 810/810
  • 1H R1 Jumping: 202.5
  • 1h R2 Jumping: 540

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5 Attacks): 175.5/87.5/87.5/87.5/175.5
  • 2H R2 (1/2 Attacks): 297/297
  • 2H Charged R2 (1/2 Attacks): 891/891
  • 2H R1 Jumping: 263.25
  • 2h R2 Jumping: 594
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