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MaceMace
Mace
Cumulative View:6298 Cumulative Sold:916
$ 0.35
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Basic Information
  • type
    Hammer
  • attack type
    Strike
  • skill
    Kick
  • fp cost
    0
  • weight
    4.5
  • sell price
    100
  • online trade
    Yes
Base Stats
Attack Power
  • Physical

    115.0
  • Magic

    -
  • Fire

    -
  • Lightning

    -
  • Holy

    -
  • Critical

    100.0
Guarded Damage Negation
  • Physical

    45.0
  • Magic

    30.0
  • Fire

    30.0
  • Lightning

    30.0
  • Holy

    30.0
  • G.Boost

    30.0
Attributes Required
  • Str
    12\1h8\2h
  • Dex
    7
  • Int
    0
  • Fth
    0
  • Arc
    0

Mace is a Hammer in Elden Ring. The Mace scales primarily with Strength and Dexterity and is a good Weapon for breaking through guards and stances. This weapon is ideal for delivering powerful strikes against enemies with a strong guard.

An iron bludgeon with sharp protrusions.

Striking attacks have few drawbacks, potent as they are at breaking through guards and stances, Most suited to head on slugging matches. 

Elden Ring Mace Notes & Tips

  • Weapon SkillKick
  • This weapon can be infused with Ashes of War and buffed with Magic and Consumables
  • Mace can be upgraded by using Smithing Stones
  • This weapon has a unique R2.
  • Sell Value:  

     100.

  • NOTE: As of Patch 1.08, the speed and distance of some attacks has been increased and the recovery time has been reduced.  While the poise damage of Hammers has been reduced, Poise damage when attacking with two-handed Hammers has been increased.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below. Additionally, running attacks speed increase with reduced recovery time for hammers.
  • Other notes and player tips go here

Mace PvP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5 Attacks): 156/78/65/78/156
  • 1H R2 (1/2 Attacks): 312/312
  • 1H Charged R2 (1/2 Attacks): 873.6/873.6
  • 1H R1 Jumping: 234
  • 1h R2 Jumping: 577.2

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5 Attacks): 202.8/101.4/84.5/101.4/202.8
  • 2H R2 (1/2 Attacks): 343.2/343.2
  • 2H Charged R2 (1/2 Attacks): 951.6/951.6
  • 2H R1 Jumping: 234
  • 2h R2 Jumping: 624
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