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MiséricordeMiséricorde
Miséricorde
Cumulative View:3277 Cumulative Sold:231
$ 0.35
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Basic Information
  • type
    Dagger
  • attack type
    Slash/Pierce
  • skill
    Quickstep
  • fp cost
    3
  • weight
    2.0
  • sell price
    100
  • online trade
    Yes
Base Stats
Attack Power
  • Physical

    92.0
  • Magic

    -
  • Fire

    -
  • Lightning

    -
  • Holy

    -
  • Critical

    140.0
Guarded Damage Negation
  • Physical

    36.0
  • Magic

    21.0
  • Fire

    21.0
  • Lightning

    21.0
  • Holy

    21.0
  • G.Boost

    15.0
Attributes Required
  • Str
    7
  • Dex
    12
  • Int
    0
  • Fth
    0
  • Arc
    0

Miséricorde is a Dagger in Elden Ring. The Miséricorde scales primarily with Strength and Dexterity and is a good Weapon for short range melee combat. This dagger is paired with the Quickstep skill to help gain an advantage in position. This potentially can avoid damage while provide an opening to follow up with a combo of attacks.

Dagger favored by military physicians in white. 
The pointed blade is hard and sharp, making critical hits especially potent. 

Medicine is mercy. and mercy upon the battlefield is ruthless. Beware the killers clothed as men of compassion

Elden Ring Miséricorde Notes & Tips

  • Weapon SkillQuickstep
  • This weapon can be infused with Ashes of War.
  • Upgraded using Smithing Stones.
  • Sell Value:  

 100

  • The Miséricorde has the highest critical stat of all weapons in the game, at 140.
  • The weapon's name is based on the French word for "Mercy".
  • The Miséricorde tends to outperform the Rapier (the weapon with the second highest critical stat, at 130) when used exclusively for critical hits.
  • NOTE: As of Patch 1.08, the speed and distance of some attacks has been increased and the recovery time has been reduced.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
  • Other notes and tips go here.

Misericorde PVP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5/6 Attacks): 40.5/63/63/63/63/126
  • 1H R2 (1/2 Attacks): 144/144
  • 1H Charged R2 (1/2 Attacks): 540/540
  • 1H R1 Jumping: 60.75
  • 1H R2 Jumping: 360

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5/6 Attacks): 52.65/81.9/81.9/81.9/81.9/163.8
  • 2H R2 (1/2 Attacks): 158.4/158.4
  • 2H Charged R2 (1/2 Attacks): 594/594
  • 2H R1 Jumping: 78.975
  • 2H R2 Jumping: 396
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