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WarpickWarpick
Warpick
Cumulative View:2686 Cumulative Sold:950
$ 0.35
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Basic Information
  • type
    Hammer
  • attack type
    Strike
  • skill
    Kick
  • fp cost
    0
  • weight
    2.5
  • sell price
    100
  • online trade
    Yes
Base Stats
Attack Power
  • Physical

    108.0
  • Magic

    -
  • Fire

    -
  • Lightning

    -
  • Holy

    -
  • Critical

    100.0
Guarded Damage Negation
  • Physical

    40.0
  • Magic

    27.0
  • Fire

    27.0
  • Lightning

    27.0
  • Holy

    27.0
  • G.Boost

    27.0
Attributes Required
  • Str
    11\1h8\2h
  • Dex
    9
  • Int
    0
  • Fth
    0
  • Arc
    0

Warpick is a Hammer in Elden Ring. The Warpick scales primarily with Dexterity and Strength and is a good Weapon for breaking an enemy's guard or stance to open up another opportunity to attack.

Battle hammer with a hard protruding beak. A pickaxe designed for combat, in essence.

A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor.

Elden Ring Warpick Notes & Tips

  • Weapon SkillKick
  • This weapon can be infused with Ashes of War and buffed with Magic and Consumables
  • Warpick can be upgraded by using Smithing Stones
  • Sell Value:  

     100

  • Base drop rate is 2% (at 100 Discovery)
  • Despite what the ingame stat page shows, this weapon does in fact deal 100% pierce damage rather than strike (this can be seen in the games' param file)
  • NOTE: As of Patch 1.08, the speed and distance of some attacks has been increased and the recovery time has been reduced.  While the poise damage of Hammers has been reduced, Poise damage when attacking with two-handed Hammers has been increased.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.  Additionally, running attacks speed increase with reduced recovery time for hammers.
  • Despite the stat line in-game, the pick does pierce damage as its description says.

Warpick PvP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5 Attacks): 156/78/65/78/156
  • 1H R2 (1/2 Attacks): 312/312
  • 1H Charged R2 (1/2 Attacks): 1092/1092
  • 1H R1 Jumping: 234
  • 1h R2 Jumping: 577.2

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5 Attacks): 202.8/101.4/84.5/101.4/202.8
  • 2H R2 (1/2 Attacks): 343.2/343.2
  • 2H Charged R2 (1/2 Attacks): 1189.5/1189.5
  • 2H R1 Jumping: 234
  • 2h R2 Jumping: 624
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Disclaimer:In-game virtual goods from the games in question never leave their respective company's software and therefore cannot be legally "owned" by anyone other than the rights owner, nor can they be sold as intellectual property. We sell our time and nothing more, please review Terms of Service.