Watchdog's Staff is a Colossal Weapon in Elden Ring. The Watchdog's Staff scales primarily with Strength, with reduced scaling in Dexterty, and is a potent Weapon for non-Int builds in need of heavy ranged Magic damage.
Large stone staff embedded with glintstone. Wielded by Erdtree Burial Watchdogs who protect catacombs.
The Watchdogs, battered and broken over their lengthy tenure, rule the catacombs and are even said to command the imps.
Unique Skill: Sorcery of the Crozier
Channel magic into the glintstone to activate an ancient sorcery, producing floating magic projectiles that chase enemies automatically.
Elden Ring Watchdog's Staff Notes & Tips
- Weapon Skill: Sorcery of the Crozier
- This weapon cannot be infused with Ashes of War.
- Cannot be enchanted with Magic nor buffed by Consumables.
- Watchdog's Staff can be upgraded by using Somber Smithing Stones.
- Sell Value: 200 Runes.
- Sorcery of the Crozier at +10 does a total of 1369 Magic damage. This damage scales only with weapon upgrade level.
- This also makes for a powerful homing ranged damage option for melee builds that otherwise have minimal spellcasting investment.
- Projectile tracking may behave oddly against enemies with large hitboxes or multiple lock-on points.
- AoW can be boosted by: Ritual Sword Talisman, Magic Scorpion Charm, and Golden Vow.
- The Ash of War IS boosted now by Spellblade Set, as of 1.07
- Shard of Alexander DOES now boost the damage of this ability as of 1.07
- AoW damage does not decrease with any equipment that lowers weapon AR.
- NOTE: As of Patch 1.08, Colossal Weapons poise damage has been reduced.
- NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
- Other notes and player tips go here.
Watchdog's Staff PvP Poise Damage Values in Elden Ring
Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.
One-Handed Attacks
- 1H R1 (1/2/3 Attacks): 576/403.2/403.2
- 1H R2 (1/2 Attacks): 612/612
- 1H Charged R2 (1/2 Attacks): 1478.4/1478.4
- 1H R1 Jumping: 576
- 1h R2 Jumping: 976.8
Two-Handed Attacks
- 2H R1 (1/2/3 Attacks): 748.8/524.16/524.16
- 2H R2 (1/2 Attacks): 795.6/795.6
- 2H Charged R2 (1/2 Attacks): 1584/1584
- 2H R1 Jumping: 748.8
- 2h R2 Jumping: 1082.4